>Noch nicht offiziell :(
>Hab also versucht die Shader auf 330 core zu ändern, was allerdings denselben Fehler verursacht hat.
>[Client Notification] Loading shaders...
>[Client Notification] Loaded Shaderprogramm for render pass Sky
>[Client Notification] Shader Sky: Uniform locations for variables rgbaAmbientIn not found (or not used).
>[Client Notification] Loaded Shaderprogramm for render pass Clouds
>[Client Notification] Loaded Shaderprogramm for render pass ParticlesCube
>[Client Notification] Loaded Shaderprogramm for render pass ParticlesQuad
>[Client Notification] Loaded Shaderprogramm for render pass NightSky
>[Client Notification] Loaded Shaderprogramm for render pass WoitTest
>[Client Notification] Loaded Shaderprogramm for render pass MultitextureTest
>[Client Notification] Loaded Shaderprogramm for render pass TransparentCompose
>[Client Notification] Loaded Shaderprogramm for render pass DebugDepthBuffer
>[Client Notification] Shader DebugDepthBuffer: Uniform locations for variables counterIn not found (or not used).
>[Client Notification] Loaded Shaderprogramm for render pass HeldItem
>[Client Notification] Loaded Shaderprogramm for render pass Entity
>[Client Notification] Loaded Shaderprogramm for render pass InventoryItemstack
>[Client Notification] Loaded Shaderprogramm for render pass ChunkOpaque
>[Client Notification] Loaded Shaderprogramm for render pass ChunkLiquid
>[Client Notification] Loaded Shaderprogramm for render pass ChunkTransparent
>[Client Notification] Loaded Shaderprogramm for render pass Decals
>[Client Error] Shader compile error in blur.vsh 0:3(1): error: syntax error, unexpected NEW_IDENTIFIER
>[Client Notification] Shader Blur: Uniform locations for variables frameSize, isVertical, weirdMultiplier not found (or not used).
>[Client Error] Shader compile error in findbright.vsh 0:3(1): error: syntax error, unexpected NEW_IDENTIFIER
>[Client Error] Shader compile error in final.vsh 0:3(1): error: syntax error, unexpected NEW_IDENTIFIER
>[Client Notification] Shader Final: Uniform locations for variables invFrameSizeIn not found (or not used).
> fixme:win:GetMouseMovePointsEx (16 0x33eacc 0x33e69c 64 1) stub
>Unhandled Exception:
>System.EntryPointNotFoundException: LoadLibrary
> at (wrapper managed-to-native) _4oOcY35eMKcWOnJnd0fcqrgqGJg:_PmrvhSDOtFVyq5cZyADu4nqUvtF (string)
> at _4oOcY35eMKcWOnJnd0fcqrgqGJg._DR7Jidkk3L2a7Mf3E1lm0hU3Rgo (System.String[] ) <0x413e2f80 + 0x00237> in <filename unknown>:0
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